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Innovation (2010)
Min. Age: 12
Number of Players: 2 - 4
Publisher: IELLO, Smart Ltd, פרש משחקים: Game Knight, Origames, Asterion Press, Asmadi Games, Hobby World, HomoLudicus, Hobby Japan, Grok Games, Ludofy Creative, One Moment Games, REXhry, Lacerta, Igrology, Schwerkraft-Verlag
Designers: Carl Chudyk
Artists: Cara Judd, Christophe Swal, Anders Olausson, Alanna Cervenak, Robin Olausson, Carl Chudyk, Cyril Van Der Haegen
Mechanics: Hand Management, Follow, Tech Trees / Tech Tracks, Take That, Melding and Splaying, Layering
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This game by Carl Chudyk is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well!
To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!
To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!
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ag.gameitem.lastUpdated: 2025-05-15 12:23:00.087